Thursday, October 22, 2015

Halloween Party Character Sketch

I will be dressing as my character from D&D, Ambria, the wood elf.  My character sketch is pasted below 
 

Ambria Timberwind

                Ambria Timberwind awoke from her sleep, the drooping leaves of the willow tree swaying gently above her, as she blinked her azure blue eyes, and wiped the sleep out.  “Thank goodness”, she murmured to herself, “Another night over”.  Ambria hated the night.  Her greatest fear was darkness, although this had not always been so.  In her younger days, which were much happier times, the cycle of light and darkness was welcomed.  Her family made their living by farming, and so the daytime brought life-giving sun, while the darkness brought rest from the weary work of the day tilling the land.  But that was before “The Dark Curse”.  One summer, when Ambria was in her 10th year of life, her family’s village had been cursed by an evil warlock angry with the villagers for not providing him with the bulk of their crops.  So he set a curse upon the village that from that summer on, each year the sun would rise less and less over their lands.  Ambria’s fear of the darkness started then, as the sun shone less and less each day and the darkness signaled evil and death.  For 9 years, the darkness increased little by little and the villagers lived with the fear that soon their world would see no light at all.  The long nights of darkness eventually caused crops to die and farmers, including Ambria’s family, were unable to grow food for sustaining themselves or to sell.

                Ambria stood up and stretched her lean, muscular arms to the sky as she shook off the fear of the night.  Her shaggy chestnut-colored hair tumbled across her forehead, and she shook to get it out of her eyes.  She laughed to herself when she thought about how long it had been since she had cut it.  Since the curse until now, it had been over 10 years!  When she first started out on this journey a year ago at the age of 19, she tended to keep it in a long braid down her back, but now more often than not, she just let it go however it wanted to go. Ambria wasn’t what one would consider overtly beautiful, but she is attractive and outgoing and never lacked for friends or suitors in her world.  She could be considered a bit of a tomboy, but this did not make her unattractive to the opposite sex.  In fact, her adventurous nature was one that makes her popular with males and females alike.  She, however, is very choosy about who she befriends. 

                Grabbing her leather boots, she smoothed out her torn skirt a bit, tied a scarf around her waist and tightened up the ties of her corseted top.  She struggled a bit to pull on her boots over her swollen legs.  The daily travels have been taking their toll on her body.  Still, she feels strong.  Her strength is coming from her determination.

                Fully dressed, Ambria reached into her explorer’s pack and hummed a little to herself as she pulled out a small amount of bread that she had stolen from a nearby village.  She unwrapped it from the greasy cloth it was packed in and ate it quickly, savagely.  “I didn’t realize how hungry I was!” she said aloud.  Then, sadly, she realized how trivial these words were.  She remembered with great sadness the fate of Kryztatha, during the later years of the curse. 

                Kryztatha was Ambria’s younger sister, and along with their two brothers Jovin and Dairenz, lived with their parents in the village.  During the later years of the curse, when their farm began to produce fewer and fewer crops and more and more villagers were facing illness and starvation,  Jovin and Dairenz, decided to leave the village in order to seek out food or a better way of life.  They fully intended to come back and rescue their other family members, including Ambria, their mother and father and their sister Kyrztatha.  However, while they were gone, the situation got worse and worse, and Kyrztatha, much to Ambria’s horror, had starved to death.  Distraught, Ambria and her parents decided they couldn’t afford to wait any longer for Jovin and Dairenz to return, and thus they set out on their own.  Unfortunately, the journey was too much for Ambria’s parents and along the way, they perished.  This left Ambria on her own to seek refuge, and also to search for her brothers in hopes that they would be reunited.  Ultimately, she hopes to join forces with them in order to lift the curse that is on their village and take the evil warlock out of power. 

                Ambria felt the tears burning on her cheeks as she remembered the loss of her family.  This was truly her greatest failure in life: that she was unable to save her sister or her parents.  As she remembers them, she grasped the amber pendant that hung from her neck.  When Ambria was born, her parents had named her after the gemstone, Amber, and as a gift, they fashioned an amber necklace, bound in gold, that she has worn since birth on.  The amber, which has many spiritual and natural healing properties, helps to give Ambria clarity in her pursuits and guides her along life’s paths.  Having this treasure from her parents keeps her focused on what she has set out to do.  Touching it brings her moments of solace.    

                But there’s no time for solace now! “I need to get on my way, “ Ambria stated boldly, and her words were carried off into the crisp autumn air.  She grabbed her pack, glanced inside and made sure that her thief’s tools were stowed away within.  She smiled when she thought of what she had become.  She was such a good girl growing up, but circumstances had changed her.  Now, though her inner being was still good and true, she often found that she must summon the dishonest and sneaky part of her nature in order to survive.  In her heart, she feels that these small changes are justified in order to combat the overall evil that she faces.  Though Ambria lives with the heartache of the loss of her family, she is also filled with an angry determination to find out the weakness in the warlock’s curse, so that she can help end the curse forever.  She is optimistic that she will meet up with her brothers and they will again be a family and can avenge the deaths of their sister and parents.  And Ambria is not afraid to break the rules—especially rules she feels are unjust-- to do so.

                  She strapped on her bow and quiver, making a mental note of how few arrows she had left.  “Hopefullly, I won’t need them today!”, she thought to herself.  But her optimism was a farce.  She knew that danger lay ahead, as it had for many days prior.  She would rely on her cunning and skill to survive the day.  She tucked her two daggers into her boots and her short sword, whose handle was also adorned with her namesake amber, into the scarf around her waist.  Lifting her pack onto her back, she prepared for another long day’s journey.

                 “Onward, then!  ” she said cheerfully to herself…more cheerfully than she really felt, and she set out on her way. 



 

Monday, October 19, 2015


Another night, another 4 hours playing a video game! 



GAME LOG V - FABLE II UPDATE

Wednesday, October 14, 2015

Wednesday, October 7, 2015

Sage Activity: The Wayback Machines (Field Trip to The Old Sled Works)




Sign up by placing your name in the comments.  If you've signed up on the event page on Facebook, I'll add you here as well:
If you are bringing a non-classmate friend, please mark +1 or some other way to let me know.



                                                                    










Pages